Blaugust Plans

To hold myself accountable, I’m going to announce publicly that I’m going to try to participate in Belghast’s Blaugust this year. That means posting at least 31 times during the month of August (once a day). Fortunately for me, I’m sure I have at least 31 half-finished posts in my Drafts folder that I can choose from. So don’t be surprised if you see posts about very old topics that everyone’s long forgotten.

Besiege – Failing Is Fun

I found a hilarious physics/building game in the Steam summer sale… Besiege. There’s something about it that just makes me laugh and laugh. It’s pretty unique in that the most fun part of the game is failing. The more spectacular the failure, the more fun it is. It’s still early access but I give it a thumbs up. I’ll be honest, in the following videos, I was more concerned about running over the chickens than anything else.

Finding Heavensward

Normally everything related to FFXIV is an absolute pleasure to deal with, but getting into the Heavensward pre-order early access has been quite an unexpected challenge. FFXIV was down all day Thursday for the big 3.0 patch which I downloaded Thursday night. I had absolutely no idea that I would have to do anything special to see Heavensward. I just assumed the patcher would know I had ordered it, it would download it, and it would magically appear the next time I ran the game after the servers came up.

Progression Report – June 2015

There were only two games I played any significant amount in June: Final Fantasy XIV (28 hours) and The Witcher 3 (18 hours). The latter is not an MMORPG, but since it feels exactly like an MMORPG I’m going to count it in my progression report. In FFXIV I started in on Heavensward, but to be honest I’m still a bit burned out from all the catching up I did in May, so I haven’t played that much into the expansion.

Why I Didn’t Buy H1Z1 For $10

H1Z1 is one of those early access games that I have a mild interest in playing, if for no other reason than that it looks pretty. In the recent Steam sale, it was discounted 50% to $9.99, which is under that magic $10 mark where I will buy just about anything in any condition. I hovered over the Buy button… But then I started to think. I wondered what my reward would be for buying now-what cool stuff I would get after the game launches.

Dark Souls – Eat It, Bell Gargoyles

Almost exactly two years ago I first played Dark Souls on the PC, and a few days later I defeated the Taurus Demon, the second boss. Now I can finally say that I’ve defeated the third* boss: The Bell Gargoyles. Knight with newly-acquired Zweihander. After weeks of enjoying the crap out of the hard-difficulty combat in The Witcher 3**, I decided to install Dark Souls again. Two years later, thanks to a Steam beta and DSfix, Dark Souls runs a thousand times better on the PC than when I first played it, and using an Xbox controller works a lot better than a PS3 controller did.

Skyforge 2-Hour Scorecard

I spent a few hours with Skyforge. I didn’t buy any of the founder’s packs or anything so this is the totally free-to-play experience. Business casual is the way to go in Skyforge. Character Creation: Okay Lore: Meh Dialog: Meh Visuals: Good Performance: Good Sound: Okay Music: Meh Voice Acting: Okay UI: Fantastic Customization Settings: Minimal Ads: Subtle, except for the launch window Free-to-play disadvantages: Less “sparks” so I guess you advance slower Classes: Okay (3 to pick from initially) Combat Style: Action, Button Mashing Difficulty: Surprisingly challenging for a game these days Progression Style: Skill Tree, Gear Upgrades Crafting: Unknown Endgame: I doubt I’ll ever see it World: Small zones and instances that you travel to from a hub, like Neverwinter Costumes: Plentiful Appearance: Change anything at will (only the first one is free) Things that stood out:

Gearing Up For Blaugust

This past weekend I spent some time gearing up for Blaugust next month. It’s a little daunting because July has been a very light gaming month for me and there’s no reason to think next month won’t be the same. I’ve been pre-occupied with a lot of work stuff. So what the heck am I going to write about? One thing that I think will help me is giving myself permission to write shorter posts.

Dark Souls – Capra Demon Defeated

Blaugust Day 1 Twelve days after defeating the Bell Gargoyles, I finally defeated the next boss in Dark Souls-the Capra Demon. Bosses in games aren’t usually worthy of a blog post all to themselves, but when you spend so much time crafting and practicing a strategy for defeating one, it’s a really big deal. Such is the case with the Capra Demon, the fourth boss I’ve encountered in my Dark Souls saga.

Progression Report – July 2015

Blaugust Day 2 July was a quiet gaming month for me. Work continues to be hectic, and I’ve also gotten it into my head that I might try to take a Microsoft exam so I spent a lot of time reading and studying. It was around the end of July last year that I lost my job-not from anything I did, but from a contract changing hands to a different company.

Blaugust 2015 Feeds In OPML

Somebody else might find this useful: Blaugust 2015 OPML That is a list of Blaugust feeds exported as an OPML from InoReader. Presumably you can import that into your RSS feed reader of choice (Feedly, etc.). If the URL doesn’t work directly, you should be able to save it as a file and import it that way. P.S. I got the list from Belghast’s list of 69 Blaugust challengers.

A Dream About Enemy Base Infiltration

Blaugust Day 3 It’s Sunday morning as I write this. I had the strangest dream last night. That’s not unusual because, honestly, a lot of my dreams are strange. I think the scientific explanation of dreaming* involves your subconscious re-processing things you’ve experienced, but that doesn’t explain a lot of my dreams. Quite often I see things in my dreams that I have no memory of ever seeing, hearing, or experiencing before.

YouTube Gaming Or Something Like It

I don’t stream a lot but I like YouTube Gaming so far. Twitch is okay, and Hitbox is okay, but I almost always see a lot of stuttering, lag, and painful dropouts, both when I stream and when I watch other streams. With YouTube Gaming I’m just going to go out on a limb here and guess that they’re going to have the best possible video streaming technology working behind the scenes.

Dark Souls – Gaping Dragon Defeated

In an unprecedented spurt of Dark Souls excellence, I defeated the Gaping Dragon in a single evening after just thirteen attempts! (I kept count this time.) The sewers of The Depths. There is a vendor through those bars at the end of the room, because this is obviously where you'd expect to find a merchant. It took some time to find the beast. My Knight wandered around the maze-like sewers of The Depths for days, falling through cleverly-hidden holes in the floor, stabbing rats of all sizes, dodging the cursed basilisks’ breath.

The Wild Internet Frontier

The hubbub surrounding John Smedley stepping down from Daybreak has gotten me thinking once again about The Internet and its place in society. I’m sort of a Libertarian at heart so the very idea of The Internet has always appealed to me. A place where everyone is free to make their own way, without any pesky government regulations. A place that breaks down political and social borders and treats everyone like an equal human being.

Rift – The Primalist Announcement

Of course the big news Thursday from Gamescom was Trion’s announcement of a new Calling-the Primalist. I can’t say the name jumps out at me as being the coolest name for a calling ever, but then it’s hard to follow up the likes of Mage, Cleric, Warrior, and Rogue. I mean there’s not much left after those four. Bureaucrat? Astronomer? Primalist is as good as anything. Although it doesn’t quite sound like something that channels animal spirits.

Skyforge – Sound Design Matters

I duck into Skyforge now and then but it’s rapidly losing its appeal for me. Part of it is because Dark Souls demands my attention right now, but I think I figured out another reason yesterday: The sound effects, or lack thereof. On my 2-Hour Scorecard for Skyforge I marked the Sound as “Okay.” Now after five hours I’m going to downgrade it to “Bad.” When my Cryomancer is out in the world defeating bad guys and such, throwing out these huge AoE whirlwind spells and dropping comets from the sky (or whatever that ability is), you would think that my speakers would shake and rattle everything on the desk with the sheer magnitude of it.

The Elite: Dangerous Expansion And Value

Elite: Dangerous has an expansion coming out and you’ll never guess what happened after the announcement: People on Reddit got mad. In a related story, the sun rose and set today. I admit I’m just an average guy who doesn’t grasp all this new-fangled math the kids use, but I have never understood the “it’s not fair that if someone buys it today they’ll get a better price than someone who bought it before” logic when it comes to games.

Reactions To WoW Legion

World of Warcraft is so far off my radar right now that the announcement of the new Legion expansion* is about as interesting to me as a deer tick. Even that horrible analogy was more interesting to me. It’s not that I don’t like WoW when I play it. It just doesn’t hold my attention for very long. There are two things I just don’t understand about WoW fandom: The first is how people can look around at all of the MMORPGs out there and decide that WoW is the only one they want to play, and the second is how anyone can follow any of the lore that happens in WoW.

Game Developers Aren’t Slaves

A while back I saw this pro-GamerGate post and had a flashback to my days in the political blogosphere. I’ll save you the time of reading it: It’s a long, very well-worded piece of propaganda disguised as anti-propaganda. (You know you’re reading propaganda when you come across the word “indoctrination.”) The part that really made my jaw drop was this: Never forget that you [developers] are here to please the gamers, they are not here to please you, validate your beliefs or prop up your ego.

A Year Of Blog Stats

Way back in April, Endgame Viable became a year old, statistically speaking. That is to say, in April, I had accumulated my first full year of WordPress site statistics. (The Endgame Viable “brand” was actually born on October 16, 2013, while the first post on this blog-ie. the database that powers this blog-was June 29, 2012.) I’m not one to keep a close eye on statistics, but they can be useful to see what “works” and what “doesn’t work,” and some new bloggers might be interested in what I’ve learned.

Dark Souls – Chaos Witch Quelaag Defeated

Previously on Dark Souls, our intrepid Knight Thomas dispatched the Gaping Dragon on his way through The Depths. The Gaping Dragon dropped a key which opened a door leading to Blighttown, a total bastard of a zone, pardon my French. Let’s just say that Thomas the Knight died a lot-sometimes from falling but mostly from getting poisoned. Not just regular poison, either. Super-duper “toxic” poison, delivered by friendly neighborhood Blowdart Snipers hiding in hard-to-reach areas, spitting deadly darts rapid-fire while you climb up and down ladders and navigate across shaky wooden bridges, dodging Ghouls and Flaming Attack Dogs.

Dark Souls – Moonlight Butterfly Defeated

After defeating Chaos Witch Quelaag, ringing the second bell, and leaving Blighttown, our intrepid Knight Sir Thomas wandered far and wide looking for the right path. His journey took him back to the Undead Parish bonfire, past Andre the Blacksmith, to Darkroot Garden, where the Demonic Foliage lives. (I’m not making that up.) Darkroot is also home to a clan of Giant Stone Knights, napping among the trees. You’d think they would welcome a fellow Knight, but they did not.

Project Gorgon – The New Black?

About a year ago I installed Project Gorgon and played around in the starter cave. It was mildly interesting but of course it wasn’t finished, the graphics were terrible, and there are so many other things to play. So I put it away again, filing it in the back of my mind. Now suddenly everyone is talking about Project Gorgon. And by everyone I mean MassivelyOP which apparently has turned into the all-Gorgon-all-the-time site.

ArcheAge – Server Merges aka. Evolution

ArcheAge is merging servers, and of course all of the ones I play(ed) on are affected: Naima and Calleil. (Of course those two aren’t merging together, so I’m still going to end up on two different servers: Kraken and Hanure.) So it looks like if you didn’t stick with one of the very first full servers with all-day queues, you’re getting merged. Out of curiosity I logged in to see what the game looks like now.