Progression Report – June 2015
There were only two games I played any significant amount in June: Final Fantasy XIV (28 hours) and The Witcher 3 (18 hours). The latter is not an MMORPG, but since it feels exactly like an MMORPG I’m going to count it in my progression report. In FFXIV I started in on Heavensward, but to be honest I’m still a bit burned out from all the catching up I did in May, so I haven’t played that much into the expansion.
There were only two games I played any significant amount in June: Final Fantasy XIV (28 hours) and The Witcher 3 (18 hours). The latter is not an MMORPG, but since it feels exactly like an MMORPG I’m going to count it in my progression report.
In FFXIV I started in on Heavensward, but to be honest I’m still a bit burned out from all the catching up I did in May, so I haven’t played that much into the expansion. I’ve only managed to level my Bard class from 50 to 53 52, and completed the first dungeon Dusk Vigil. It’s a great expansion…
… but it’s not as great as The Witcher 3, where I reached level 23 and played to the point in the story where the curse was lifted from Uma. I’m really glad I stuck with the hard difficulty. Once I got to level 12 or so, I no longer had any trouble with it. The main thing to keep in mind is that you have to be patient and fight defensively until you get stronger and get the hang of the controls. I don’t know how much more story is left in this game, but I’ve seen swords and armor that require at least level 37, and I still have a crap ton of question marks left to explore on the maps.