Why I Didn’t Buy H1Z1 For $10

H1Z1 is one of those early access games that I have a mild interest in playing, if for no other reason than that it looks pretty. In the recent Steam sale, it was discounted 50% to $9.99, which is under that magic $10 mark where I will buy just about anything in any condition. I hovered over the Buy button… But then I started to think. I wondered what my reward would be for buying now-what cool stuff I would get after the game launches.

H1Z1 is one of those early access games that I have a mild interest in playing, if for no other reason than that it looks pretty. In the recent Steam sale, it was discounted 50% to $9.99, which is under that magic $10 mark where I will buy just about anything in any condition. I hovered over the Buy button…

But then I started to think.

I wondered what my reward would be for buying now-what cool stuff I would get after the game launches. How many “credits” or “gems” or “zombie points” I would get, what costumes or guns I would get, what titles I would get, etc. Because obviously there should be some tangible incentives for me to buy a game that’s buggy and broken and not finished.

So I went looking. And looking. And looking. And found… nothing. There is no indication on the official web site that H1Z1 will ever launch, let alone any listings of post-launch rewards I might get for buying now. The web site gives every indication that the game is live now, and you’re buying a finished product now, and the whole “early access” thing isn’t important at all. In fact, it might even be a feature.

So I didn’t buy it, even for that measly $10.

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