GW2 – Living World Season 4 Announced
I’m in another “there is nothing to blog about”* mood so this is a brief update to tell you that I finished the GW2 Living World Season 2 again. It was more entertaining the second time. Except for every combat encounter, of course. But it felt considerably easier the second time through, and I only remember wanting to punch my monitor on two of the bosses. That’s an overall smaller monitor-punches-per-episode rate than Living World Season 3 was.
I’m in another “there is nothing to blog about”* mood so this is a brief update to tell you that I finished the GW2 Living World Season 2 again. It was more entertaining the second time. Except for every combat encounter, of course. But it felt considerably easier the second time through, and I only remember wanting to punch my monitor on two of the bosses. That’s an overall smaller monitor-punches-per-episode rate than Living World Season 3 was. (I used my Revenent character.)
In more interesting news, ArenaNet announced Living World Season 4 will begin on Tuesday, November 28, 2017. I’m actually looking forward to it. Being completely caught up on an MMORPG’s story really helps ramp up my interest in newer releases at launch time. Also, you know, it’s free!
The trailer is awful, by the way. Roughly 98% of it shows scenes from Living World Seasons 1-3, and I’m pretty sure the remainder came from the final cut scene of Path of Fire. In other words, there’s nothing in there that shows what to expect in Living World Season 4.
Whatever it is, I’m anticipating it will be crushingly difficult to make up for Path of Fire’s relative walk in the park storyline.
* Note: Nothing that I’m aware of, at least. Admittedly I am not very well-informed right now as I only just learned tonight that Marvel Heroes has “gone dark” for a month.